
Super Smash Bros. Melee takes a much different approach, and can best be defined as an 'open-world' fighter. Each character has a life percentage, and the more they get hit, the higher their percentage goes. Once it gets high enough, what is refereed to as a 'smash attack' will send them rocketing out of the arena, and to their demise.
Instead of needing to memorize lists of complicated button combinations to pull off combos and special moves, players are essentially given the ability to create their own combos. Each character has all their moves mapped to two buttons, with tilts of the joystick leading to variations of them. Thanks to a generous amount of 'hit-stun,' upon impact your opponent is incapable of retaliating for a split-second. During this time, you can instantly string together various moves to create impressive and flexible combos.
The two games are very different when it comes to character selection. Mortal Kombat presents users with a variety of very traditional, generic fighters. The majority are variations of ninjas, soldiers, and monsters. Although they are well-designed and relatively diverse in regards to their move-sets, the fighters are generally forgettable as a whole. Super Smash Bros. has a much more varied and memorable cast. The game is filled with classic Nintendo characters as well as a few third-party guests in the later games such as Sonic, Snake, and Pac-Man. This makes the game extremely captivating. Who hasn't wondered who would win in a fight between Link, Mario, and Donkey Kong?
The winner of this Bit Brawl (hehehe) is....Super Smash Bros. Melee!
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